The work with textures still there and a new GIMP version is released with cool new features that will be used for the mod. Now jpeg export algorithms are enhanced, and there are some tests with arithmetic/huffman codification and advanced texture builds. The current test has interesting results: new enhancements bring the same texture quality but considerably smaller file size; so you will have the same graphics with faster loading screens and better performance for your GPU. So from now the project will focus to get a quality-performance balance, so maybe the new texture advanced optimization is good news for some of you. Current tests reveal 30% improved performance so hepefully it will gain more in the future.
1 Comment
Krunch
7/25/2019 05:14:38 pm
Hey, I really like what you're doing so far. I haven't played Arx Fatalis yet, and I've been patiently waiting on your mod to come out before trying it. Just think it would be nice to have this experience on my first playthrough.
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AuthorPedro Ordaz, general development. Archives
July 2023
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