In commemoration of Arx Fatalis on its 27th anniversary there is a celebration and something special for this occasion: the Arx Insanity Mod website has been published and now it's online!. Originally a website for the mod was not planned, this idea was born a few days ago to celebrate the event for these 17 years of Arx.
This site was made for you and we thank everyone who has followed and supported this project, it's really appreciated, more news coming soon... Important: Finally it should be mentioned that currently this website is having trouble with servers from Russia and Ukraine and maybe some near countries in Europe. If you have problems visiting the website or you reside in these mentioned countries, please contact this page sending a private message, thank you and sorry for the inconvenience.
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The work continues for the arena, this time, major changes and revisions for the level appearance. Some texture remakes and replacements of old assets, first, the more noticeable thing is the arena ring, the grass textures has been removed and replaced by new brand sand textures, some npcs changed as well, the main ring is not a square anymore, the current design is now basically a hexagon for a location with more personality, I changed the advanced creation process for some textures as well. For the 3D, I made new wooden barricades from scratch in Blender (in the picture) and later implemented them for a genuine and similar medieval look. All the weird metal barriers has been removed, now you just had an invisible collision blocking or enabling the waiting room entrance (where Miguel and his friends are). Also minimal-mid scripting polishing is done for the arena fighters. Finally new lighting has been added and updated to simulate a volumetric effect with some lamps. With the new upgraded arena I had some trouble with frame per second, droping to 30fps, I presume it's caused by the uncompressed 3d files togheter with the lighting flares, now it's solved and not causing issues anymore in the current tests
Two weeks ago it was announced: multi-language translations will be supported in Insanity Mod, at this point, we have confirmed: english, spanish, russian, italian and latin american spanish, but today we're are in plans in collaboration with a new contributor, to possibly bring a polish translation as well, we need to wait for more news about it
Pleased to announce that the project will support a latin american spanish translation, in addition to english, spanish (Spain), russian and italian, it was completed a day ago and it's already implemented in Arx Insanity.
In addition to multilang support it's nice to announce insanity downloadable content during and after the mod release (It will be announced later). After the main release, this mod will continue to receive updates and content periodically and they'll be released eventually. Some of the confirmed content are:
Thanks for all your support guys, we're glad to announce 4 supported languages for Arx Insanity Mod: english, spanish, russian, italian and latin american spanish, all of them will be available for players who want to play this new experience in their native language and comfortably. These translations include text. English & spanish will support full localisations and audio recordings. Also russian audio is in the works. If you're interested in collaborating with new language translations or voice acting, contact us.
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AuthorPedro Ordaz, general development. Archives
July 2023
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